GUJIANYI · GAME DEV / AI ENGINEERING
Forging ideas into
playable systems
UE5 gameplay programming, indie games and AI-assisted delivery. A place for projects, devlogs, and a player community with direct feedback.
SELECTED WORK
What I'm building
Moonless Kill · Test Version
Moonless Kill Test Version 1019 stable: three-platform client with card counter and friends system, collecting feedback.
Open project → PLAYABLE Web · PixiJSCivitas
Medieval city-builder + RTS on the web. Isometric rendering, building, combat and class advancement.
Open project →WHAT YOU CAN DO
What you can do here
Current focus: mod feedback
Bug reports and suggestions for the Card Counter and Friends System of the Moonless Kill Test Version. Pick a project to submit feedback and track progress.
Go to project feedback → Focus 02Works & resume
UE5 client / gameplay programmer / AI engineering delivery. Full resume, bilingual PDFs and project list.
View resume → 03Game: Civitas
A medieval city-building + RTS web game, built solo. This showcase includes public resource samples and a playable entry.
Open the Civitas page →(Config unavailable; default focus shown.)
LATEST
Latest updates
Moonless Kill 1019 stable
Stable Android / PC / iOS builds, downloadable directly from this site.
2026-10-19 PLAYCivitas playable entry
Play the current online deployment; production domain later.
ONLINE RESUMEBilingual resume & PDF
Chinese and English web pages plus a two-page A4 PDF.
ZH / EN · PDF